Imaging The Future (ITF) (July 7 & 8, #2015) is an interdisciplinary symposium offering professional conferences and masterclasses on digital images and their connection to visual arts and new technologies.
Set during the Neuchâtel International Fantastic Film Festival (NIFFF), Imaging The Future questions today’s production and use of digital images in film, video games, art and science thanks to the various international speakers present each year at the symposium.
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7 JULY – #SWISS TRANSMEDIA AND VIDEO #GAME CREATION In collaboration with the Federal Office of Culture (FOC) and the Swiss Arts Council #Pro Helvetia Robert Pratten, Co-founder & CEO, Conducttr (UK) and Stephanie Barish, CEO, IndieCade – International Festival of Independent Games (US) will discuss their ideas about today’s creation and give a direct feedback to the pitched projects. Confusion.today, Ulrich Fischer HELLvetia, Caroline Velan KIDS, Michael Frei, Mario von Rickenbach Metamorphoses, Douglas Stanley, Raphaël Muñoz My Survival Story, Laura Gomez The Game / The Brain, Adrian Blaser, Francesco Panese Matter, Laura Perrenoud MIKMA, Mario von Rickenbach Niche – a genetics survival game, Philomena Schwab Schlicht, Dominik Haas, Don Schmocker Shiny 2, Sebastian Tobler, Janina Woods Tower Offense, Andreas Halter |
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8 JULY – DIGITAL ENVIRONMENTS CONSTRUCTION AND DESTRUCTION MPC Showcase – Kali, The Art of Destruction Kai Wolter, FX Software Lead, MPC (UK) #Game of Thrones and Birdman: Architecture as a creation tool for what is visible and invisible Fabrice Vienne, CG Supervisor and lead layout, Rodeo FX (CAN/CH) Expanding Worlds: building environments from historical to futuristic Simon Carr, VFX Supervisor, Method Studios (UK) Dneg Showcase – Houdini, Bang and Bullet for Destruction Ged Wright, VFX Supervisor, Double Negative (UK) |
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